AI Insights · Timothy · July 2022
Top 5 Tank Games on iOS in Saudi Arabia Q2 2022
Discover the performance of the top 5 tank games on iOS in Saudi Arabia during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 tank games on iOS in Saudi Arabia showed diverse performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game.
War Machines:Battle Tank Games from Wildlife Studios experienced a fluctuating revenue pattern, peaking at approximately $4.3K at the end of March before declining throughout the quarter to around $1.4K by the end of June. Weekly downloads saw a peak of 3.9K in early June, before dropping to 2.4K by the end of the month. Active users increased from 7.8K in late March to a high of 9.1K in early June, before dipping to 5.9K by the end of June.
Tank Stars by AI Games FZ showed a relatively stable revenue, with a slight peak at $359 in the last week of June. Downloads were initially strong at 2.8K in mid-April but saw a decline to 1.3K by the end of the quarter. Active users followed a similar trend, starting at 10.2K in late March and peaking at 15.4K in mid-April, before settling at 9.8K by the end of June.
World of Tanks Blitz™ from WARGAMING Group Limited had a notable increase in revenue towards the end of the quarter, reaching $1.4K in late June. Weekly downloads remained low, with a slight peak at 312 in late April but dropping to 148 by the end of June. Active users decreased from 799 in late March to 511 by the end of June.
Tanks a Lot - War of Machines by Highcore Labs LLC had modest revenue, peaking at $211 in early May. Downloads were minimal throughout the quarter, with a peak of 507 in mid-April but falling to just 45 by the end of June. Active users also saw a decline from 893 in late March to 427 by the end of June.
Hills of Steel 2 by Superplus Games had minimal revenue, peaking at $43 in early April. Downloads were sporadic, with a peak of 224 in early May, but showed no activity in June. Active users remained relatively stable, starting at 323 in late March and ending at 246 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.